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Thread Statistics | Show CCP posts - 41 post(s) |

Masada Akiva
Gallente Ascendent. Systematic-Chaos
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Posted - 2010.04.20 23:36:00 -
[1]
Whatever else you do, it would be cool if the PI could introduce some "gameplay" to Eve. Most of Eve's mechanics rely on skills to build objects that produce resources over time. This makes "playing" Eve mostly a matter of flying around getting skills/objects and then waiting for resources to be produced. The real "game" part of Eve is PvP or mission running. Wouldn't it be cool if there were other ways to play Eve?
PI has potential to be a game unto itself. Something like "SIM Planet". Perhaps planetary storms could damage gear requiring repair from space... or "rebels" destroy a link thus encouraging some defense turrets or something. While I know CCP is looking to DUST 514 to provide some PI altering mechanics, there is nothing stopping some NPC/AI inspired adversity. Perhaps some planets are harder to use than others (lava field vs. barren). Maybe specific PI modules are required to deal with heat/storms/earthquakes/hostile life forms. Perhaps there can be a planetary NPC economy (like selling Planetary Vehicles direct to that planet or between planets).
At the moment, PI looks like a more complex version of Moon Harvesting... *yawn*. Great ISK, but not exactly exciting all by itself. "If given the choice between knowledge and imagination, I choose imagination." ~Einstein |

Masada Akiva
Gallente Ascendent. Systematic-Chaos
|
Posted - 2010.04.21 09:11:00 -
[2]
Now imagine if PI actually had to deal with volcanoes, minefields, and other interesting obstacles to build around... hmmm. "If given the choice between knowledge and imagination, I choose imagination." ~Einstein |

Masada Akiva
Gallente Ascendent. Systematic-Chaos
|
Posted - 2010.04.21 20:22:00 -
[3]
You (CCP) have not responded to the many posts pleading to have PI exhibit some gameplay mechanics as opposed to being only another way to set up jobs and wait. I know it is really hard to have a "Wow! Wouldn't it be cool if" discussion at Fanfest knowing that not all the features could ever be put in... BUT... Will PI ever have fun/cool game mechanics? I can see now that it will, at least, be a new way to perform industry and will (likely) be a vehicle for new combat opportunity (someday). But again, is it still on someone's project sheet to make it "game within a game"? "If given the choice between knowledge and imagination, I choose imagination." ~Einstein |
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